Create Lights
Shift+A
Add a new light (popup at cursor)
Shift+D
Duplicate selected — then type 1–9 for an array, drag to distribute
Shift+X
Delete selected light(s)
Shift+S
Move selected light to Blender's 3D cursor
Del
Delete selected (= Shift+X; Ctrl+Shift+X keeps Blender objects)
Transform Modes
G
Move / grab selected light(s)
R
Rotate — type numbers for exact angle (45, 90, −30)
X/Y
During Move: lock to X or Y axis (press again to unlock)
S→X
Scale X axis only (S then Y = Y axis only)
D
Distance mode (3D lights — type a value)
Arrows
Nudge light(s) · Ctrl+Arrows = fine (1/10)
RMB
Confirm & exit transform mode
Esc
Cancel operation / exit mode
Light Properties
C
Open colour picker popup
Alt+C
Gradient bars popup (colour / alpha ramps)
F
Falloff curve selector (Linear / Smooth / Sharp / Soft / Amazing / Constant)
T
Light-type popup (Circle / Rect / Env / Scrim …)
P
Properties overlay (Light / PostPro)
B
Brightness / intensity mode (type a value)
+/−
Increase / decrease intensity by 10%
#
Toggle light isolation (solo) (= Shift+I)
Canvas-Only (Tiny) Mode — hold Alt
Alt+5
Toggle canvas-only mode on / off
Alt+7/9
Position: top-left / top-right corner
Alt+1/3
Position: bottom-left / bottom-right corner
Alt+8/2
Top-center / bottom-center edge
Alt+4/6
Left-center / right-center edge
Same 2×
Toggle between two remembered sizes (40% / 25%)
Alt++/−
Resize tiny canvas in 10% steps (10–100%)
Canvas Buttons (top-left)
IS
Persistent isolate — solo selected light
BN
Toggle light boundaries
LN
Toggle light names on canvas
PP
Post-processing (tone mapping) toggle
LQ
Low quality (8× downsample) — orange when ON
GPU
GPU acceleration toggle (30–50× faster)